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java se实现小游戏 飞机大战

java se实现小游戏 飞机大战

东软实训# 学习目标:

两天掌握 Java se 入门知识,利用Java se 实现飞机大战

学习内容:

1、 学习Java 线程知识 2、 掌握 Java 基本语法 3、 学习Java 数组、集合 4、 掌握循环语句

学习时间:

1、 2021.01.07

各个类:

1、 接口类:Actions 2、常量类:GameSettings 3、窗口类:GameClient 4、实体类:AllObj、BackGround、Bullet、Enemy、Player、Waring 5、工具类:BgmUtil、ImageUtil、SoundUtil 6、视图类:IndexView

代码:

1

package com.neusoft.action;import java.awt.Graphics;
import java.awt.event.KeyEvent;public interface Actions {void paint(Graphics g);void move();
}

2

package com.neusoft.constant;
/*** * @author **/
public class GameSettings {public static final int WINDOWWIDTH = 700;public static final int WINDOWHEIGHT = 1000;public static int LIFE = 100;}

3

package com.neusoft.client;import java.awt.Image;import com.neusoft.utils.ImageUtils;
import com.neusoft.view.IndexView;public class GameClient {public static void main(String[] args) {new IndexView();//Image image = ImageUtils.getImage("myplane01.png");//System.out.println(image);}}

4.1

package com.neusoft.entity;import java.awt.Image;public class AllObj {int x;int y;int width;int height;Image image;int speed;}

4.2

package com.neusoft.entity;import java.awt.Graphics;
import java.awt.Image;import com.neusoft.action.Actions;
import com.neusoft.constant.GameSettings;
import com.neusoft.utils.ImageUtils;public class BackGround extends AllObj implements Actions {static Image image2 = null;static {image2 = ImageUtils.getImage("1.png");}public BackGround(int x,int y,int width,int height) {this.x = x;this.y = y;this.width = width;this.height = height;}@Overridepublic void paint(Graphics g) {g.drawImage(image2, x, y,image2.getWidth(null), image2.getHeight(null), null);}@Overridepublic void move() {// TODO Auto-generated method stub}}

4.3

package com.neusoft.entity;import java.awt.Graphics;
import java.awt.Image;
import java.awt.Rectangle;
import java.util.List;import com.neusoft.action.Actions;
import com.neusoft.constant.GameSettings;
import com.neusoft.utils.ImageUtils;
import com.neusoft.utils.SoundUtil;
import com.neusoft.view.IndexView;public class Bullet extends AllObj implements Actions{static int count = 0;static Image bulletImage2 = ImageUtils.getImage("blood2.png");static Image bulletImage = ImageUtils.getImage("blood1.png");private IndexView iv;public Bullet() {}public Bullet(int x,int y,int speed,IndexView iv) {this.x = x;this.y = y;this.speed = speed;this.iv = iv;}@Overridepublic void paint(Graphics g) {if(count <10) {g.drawImage(bulletImage, x+bulletImage.getWidth(null)-10, y+bulletImage.getHeight(null)-30, null);move();}if(count >=10) {g.drawImage(bulletImage2, x+bulletImage2.getWidth(null), y+bulletImage2.getHeight(null)-30, null);move();}    }@Overridepublic void move() {y -=speed;if(y <=0) {iv.bullets.remove(this);}}//获取子弹的矩形public Rectangle getRect() {if(count<10) {return new Rectangle(x,y,bulletImage.getWidth(null),bulletImage.getHeight(null));}elsereturn new Rectangle(x,y,bulletImage2.getWidth(null),bulletImage2.getHeight(null));}//击打敌人public boolean hitEnemy(Enemy e) {if(this.getRect().intersects(e.getRect())) {iv.bullets.remove(this);iv.enemys.remove(e);count++;new SoundUtil("12439.mp3").start();return true;}return false;}//击打多个敌人public boolean hitEnemys(List<Enemy> e) {if(e.size()==0) {return false;}for (int i=0;i<e.size();i++) {boolean hitEnemy = hitEnemy(e.get(i));if(hitEnemy) {return true;}}return false;}
}

4.4

package com.neusoft.entity;import java.awt.Color;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Rectangle;
import java.awt.event.KeyEvent;import com.neusoft.action.Actions;
import com.neusoft.utils.ImageUtils;
import com.neusoft.utils.SoundUtil;
import com.neusoft.view.IndexView;public class Enemy extends AllObj implements Actions{private IndexView iv;static int count1 =100;static Image[] enemyImage = new Image[2];static {for(int i=0;i<enemyImage.length;i++) {enemyImage[i] = ImageUtils.getImage("enemy_0"+(i+1)+".png");}}public Enemy() {}
public Enemy(int x,int y,int speed,IndexView iv) {this.x = x;this.y = y;this.speed =speed;this.iv = iv;}int count = 0;@Overridepublic void paint(Graphics g) {if(count >= enemyImage.length) {count = 0;}g.drawImage(enemyImage[count++], x, y, null);move();}public void keyReleases(KeyEvent e) {switch(e.getKeyCode()) {case KeyEvent.VK_SPACE:efire();break;default:break;	}}//开火public void efire() {EnemyBullet eb = new EnemyBullet(this.x,this.y,20,iv);iv.ebs.add(eb);}@Overridepublic void move() {y +=speed;}//获取当前敌人的矩形public Rectangle getRect() {return new Rectangle(x,y,enemyImage[0].getWidth(null),enemyImage[0].getHeight(null));}
}

4.5

package com.neusoft.entity;import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Rectangle;
import java.awt.event.KeyEvent;
import java.util.List;import com.neusoft.action.Actions;
import com.neusoft.constant.GameSettings;
import com.neusoft.utils.ImageUtils;
import com.neusoft.utils.SoundUtil;
import com.neusoft.view.IndexView;public class Player extends AllObj implements Actions {//创建移动方向private boolean up,down,left,right;static Image[] players = new Image[2];static Image[] players2 = new Image[2];static {for(int i=0;i<players.length;i++) {players[i] = ImageUtils.getImage("myplane0"+(i+1)+".png");}}static {for(int i=0;i<players2.length;i++) {players2[i] = ImageUtils.getImage("myplane"+(i+1)+".png");}}private IndexView iv;public Player() {}public Player(int x,int y,int speed,IndexView iv) {this.x = x;this.y = y;this.speed = speed;this.iv = iv;}int count = 0;@Overridepublic void paint(Graphics g) {if(Bullet.count<10) {if(count >= players.length) {count = 0;}g.drawImage(players[count++],x,y,null);}if(Bullet.count>10) {if(count >= players2.length) {count = 0;}g.drawImage(players2[count++],x,y,null);}move();g.setColor(new Color(255,200,200));g.setColor(Color.white);g.drawString("积分:"+Bullet.count, 20, 70);g.setColor(new Color(255,200,200));g.setColor(Color.white);g.drawString("我方战机的血量:"+GameSettings.LIFE, 20, 90);}//键盘监听事件public void keyPress(KeyEvent e) {switch(e.getKeyCode()) {case KeyEvent.VK_UP:up = true;break;case KeyEvent.VK_DOWN:down = true;break;case KeyEvent.VK_LEFT:left = true;break;case KeyEvent.VK_RIGHT:right = true;break;default:break;	}}//键盘释放public void keyRelease(KeyEvent e) {switch(e.getKeyCode()) {case KeyEvent.VK_UP:up = false;break;case KeyEvent.VK_DOWN:down = false;break;case KeyEvent.VK_LEFT:left = false;break;case KeyEvent.VK_RIGHT:right = false;break;case KeyEvent.VK_SPACE:fire();break;default:break;	}}//开火public void fire() {new SoundUtil("12918.mp3").start();Bullet bullet = new Bullet(this.x,this.y,20,iv);iv.bullets.add(bullet);}//获取当前我方战机的矩形public Rectangle getRect() {if(count<10) {return new Rectangle(x,y,players[0].getWidth(null),players[0].getHeight(null));}elsereturn new Rectangle(x,y,players2[0].getWidth(null),players2[0].getHeight(null));}//被击打public boolean hitEnemy(Enemy e) {if(this.getRect().intersects(e.getRect())) {iv.enemys.remove(e);GameSettings.LIFE -=10;return true;}return false;}//被多个敌人击打public boolean hitEnemys(List<Enemy> e) {if(e.size()==0) {return false;}for (int i=0;i<e.size();i++) {boolean hitEnemy = hitEnemy(e.get(i));if(hitEnemy) {return true;}}return false;}@Overridepublic void move() {if(up) {y -= speed;if(y<0) {y=0;}}if(down) {y += speed;if(y>GameSettings.WINDOWHEIGHT-100) {y=GameSettings.WINDOWHEIGHT-100;}}if(left) {x -= speed;if(x<0) {x=0;}}if(right) {x += speed;if(x>GameSettings.WINDOWWIDTH-100) {x=GameSettings.WINDOWWIDTH-100;}}}}

4.6

package com.neusoft.entity;import java.awt.Graphics;
import java.awt.Image;import com.neusoft.action.Actions;
import com.neusoft.utils.ImageUtils;
import com.neusoft.view.IndexView;public class Waring extends AllObj implements Actions{static Image waringImage2 = ImageUtils.getImage("11.png");private IndexView iv;public Waring() {}public Waring(int x, int y, int speed, IndexView iv2) {this.x = x;this.y = y;this.speed = speed;this.iv = iv;}@Overridepublic void paint(Graphics g) {g.drawImage(waringImage2,x,y,null);	}@Overridepublic void move() {}}

5.1

package com.neusoft.utils;import java.io.InputStream;import javazoom.jl.decoder.JavaLayerException;
import javazoom.jl.player.advanced.AdvancedPlayer;public class BgmUtil extends Thread {private String mp3Name;public BgmUtil() {}public BgmUtil(String mp3Name) {this.mp3Name = mp3Name;}@Overridepublic void run() {for(;;) {InputStream resourceAsStream = BgmUtil.class.getClassLoader().getResourceAsStream("com/neusoft/muisc/"+mp3Name);try {AdvancedPlayer advancedPlayer = new AdvancedPlayer(resourceAsStream);advancedPlayer.play();} catch (JavaLayerException e) {// TODO Auto-generated catch blocke.printStackTrace();}}}}

5.2

package com.neusoft.utils;import java.awt.Image;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.URL;import javax.imageio.ImageIO;public class ImageUtils {//提供读取图片的方法public static Image getImage(String imgName) {URL imagerUrl = ImageUtils.class.getClassLoader().getResource("com/neusoft/image/"+imgName);BufferedImage read = null;try {read = ImageIO.read(imagerUrl);} catch (IOException e) {e.printStackTrace();}return read;}}

5.3

package com.neusoft.utils;import java.io.InputStream;import javazoom.jl.decoder.JavaLayerException;
import javazoom.jl.player.advanced.AdvancedPlayer;public class SoundUtil extends Thread{private String mp3Name;public SoundUtil() {}public SoundUtil(String mp3Name) {this.mp3Name = mp3Name;
}@Override
public void run() {InputStream resourceAsStream = BgmUtil.class.getClassLoader().getResourceAsStream("com/neusoft/muisc/"+mp3Name);try {AdvancedPlayer advancedPlayer = new AdvancedPlayer(resourceAsStream);advancedPlayer.play();} catch (JavaLayerException e) {// TODO Auto-generated catch blocke.printStackTrace();}}}

6

package com.neusoft.view;import java.awt.Color;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;import com.neusoft.constant.GameSettings;
import com.neusoft.entity.BackGround;
import com.neusoft.entity.Bullet;
import com.neusoft.entity.Enemy;
import com.neusoft.entity.EnemyBullet;
import com.neusoft.entity.Player;
import com.neusoft.entity.Waring;
import com.neusoft.utils.BgmUtil;
import com.neusoft.utils.ImageUtils;public class IndexView extends Frame {BackGround background = new BackGround(0,0,0,0);Player player = new Player(GameSettings.WINDOWWIDTH/2,GameSettings.WINDOWHEIGHT/2,10,this);Waring waring = new Waring(GameSettings.WINDOWWIDTH/4,GameSettings.WINDOWHEIGHT/2,10,this);//List<EnemyBullet> enemy = new ArrayList<EnemyBullet>();public List<Bullet> bullets = new ArrayList<Bullet>();public List<EnemyBullet> ebs = new ArrayList<EnemyBullet>();public List<Enemy> enemys = new ArrayList<Enemy>();Random random = new Random();public IndexView() {this.setSize(GameSettings.WINDOWWIDTH,GameSettings.WINDOWHEIGHT );this.setVisible(true);//关闭监听窗口this.addWindowListener(new WindowAdapter(){@Overridepublic void windowClosing(WindowEvent e) {System.exit(0);}});//添加键盘监听器this.addKeyListener(new KeyAdapter() {@Overridepublic void keyPressed(KeyEvent e) {player.keyPress(e);}@Overridepublic void keyReleased(KeyEvent e) {player.keyRelease(e);}});this.setLocation(GameSettings.WINDOWWIDTH/2, GameSettings.WINDOWHEIGHT/15);this.setIconImage(ImageUtils.getImage("myplane01.png"));this.setTitle("飞机大作战");//防止放大窗口this.setResizable(false);//启动线程new FlushWindowThread().start();//启动背景音乐的线程new BgmUtil("13445.mp3").start();//创建多个敌人for(int i=0;i<5;i++) {for(int j=1;j<100;j++) {if(random.nextInt(500)>200) {Enemy enemy = new Enemy(i*100+100,-15000+(j-1)*150,5,null);enemys.add(enemy);}}}
}@Overridepublic void paint(Graphics g) {if(GameSettings.LIFE>0) {background.paint(g);player.paint(g);for(int i=0;i<bullets.size();i++) {Bullet bullet = bullets.get(i);bullet.paint(g);bullet.hitEnemys(enemys);}g.setColor(new Color(255,200,200));g.setColor(Color.white);g.drawString("子弹的数量:"+bullets.size(), 20, 50);for(int i=0;i<enemys.size();i++) {Enemy enemy = enemys.get(i);enemy.paint(g);player.hitEnemys(enemys);}}if(GameSettings.LIFE<=0) {background.paint(g);player.paint(g);waring.paint(g);//System.exit(0);}}//防止图片闪烁的问题@Overridepublic void update(Graphics g) {Image backImg = createImage(700,1000);Graphics backg = backImg.getGraphics();Color color = backg.getColor();backg.setColor(Color.WHITE);backg.fillRect(0,0,7000,1000);backg.setColor(color);paint(backg);g.drawImage(backImg,0,0,null);}//内部类class FlushWindowThread extends Thread{@Overridepublic void run() {while(true) {repaint();try {Thread.sleep(45);} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();}}}}
}

音乐jar

jl1.0.1.jar

本文标签: java se实现小游戏 飞机大战